Scan to play on mobile

Inappropriate Content
Game Not Working
Copyright Violation
Other Issue

Twisted Auto Metal

Category: Action, Adventure, Arcade, Racing Plays: 22 Rating:
(0.0 / 0)

How to Play

Game Overview

Twisted Auto Metal is basically Mad Max if you could drive a Nissan Skyline that's been bolted together with scrap metal and rocket launchers. The setting is a dusty, brown-and-gray wasteland that looks like someone dropped a bunch of rusty cars into a desert and set them on fire. There's this gritty, low-poly art style that makes everything feel like a grimy action figure diorama, which fits the vibe perfectly. When you're playing, it's pure chaos--you're driving through crumbling city streets or over dunes, trying to ram other cars while dodging missiles that come out of nowhere. The handling feels heavy, like your car's a tank with wheels, and you really feel the weight when you slam into an enemy. There's no story to speak of; it's just you, your gun-equipped car, and a bunch of AI or other players trying to blow you up. Customization is there but not overcomplicated--you swap weapons like machine guns or flamethrowers, add armor plates, and tweak gadgets like oil slicks or mines. The combat is fast but not twitchy; it's more about positioning and knowing when to boost into someone. Who'd get hooked? Anyone who loved old-school destruction derby games or Carmageddon. If you're the type who finds joy in seeing an enemy's car flip through the air after a well-placed rocket, this is for you. It's not polished or deep, but it's got a raw, repetitive fun that keeps you coming back for one more round.

About Twisted Auto Metal

**Description / How to Play**

So you pick Twisted Auto Metal and you're dropped into the wasteland with a beat-up sedan that handles like a fridge on roller skates. The main loop is simple: drive around, smash other cars, don't die. But it gets messy fast. Your first objective in each zone--like Broken Asphalt or the Rust Gorge--is to survive a timed wave of enemy vehicles. They come at you in packs: Rust Rats in scrappy hatchbacks, then later the Scorch Militia with armored trucks that shoot rockets. You've got WASD to steer, but the real work is in aiming your weapon with the mouse and firing with left click. Right click does a quick boost, which is essential for dodging or ramming.

The satisfying moment comes when you line up a perfect shot with the Reaper Cannon, a slow-firing gun that punches through two cars at once. The game doesn't tell you this, but hitting a fuel tank on a Scorch truck makes it explode and take out nearby enemies. That's the kind of thing you learn by dying a lot. Difficulty builds through the zones: in Scrapyard Siege, enemies just drive in straight lines. By the time you hit Oil Fields, they're swerving, using cover behind wrecked buildings, and some even deploy spike strips. The Death Race mode changes everything--you're racing while fighting, and the track is littered with traps like oil slicks and jump ramps. You have to balance speed and aggression, which is a whole different puzzle.

Upgrades come from scrap you collect from wrecks. You can slap on armor plating, which makes you heavier but slower, or swap in a Nitro Boost that gives a short speed burst. The Gadget slot is where it gets weird: EMP jammers that disable enemy weapons for a few seconds, or a Smoke Screen that breaks lock-on missiles. Later levels introduce the Behemoth, a boss truck that takes dozens of hits and has a rotating turret. You have to use the environment--like collapsing bridges in The Chasm--to damage it. The game doesn't handhold; you just figure out that hiding behind pillars works until the turret overheats 💥.

One thing that annoys me is the camera gets stuck on debris sometimes, especially in tight spaces like the Underground Tunnels. But when you nail a combo of boost into a side-swipe that flips an enemy into a minefield, it's pure chaos. The campaign has 12 missions, and each one introduces a new mechanic without warning. The tutorial is basically one text screen. After that, you're on your own.

Tips & Tricks

  • **Twisted Auto Metal: Tips & Tricks**

The Skyline isn't the fastest car, but its handling makes it a beast for close-quarters fighting. I learned that the hard way after getting spun out by lighter buggies in the first district. Heavy armor plating seems good, but it slows your acceleration to a crawl--you'll get kited by faster enemies who just pepper you from range. Instead, stack reactive armor that explodes outward when hit; it punishes rammers and buys you space.

For the desert canyon levels, keep your eyes on the sand dust clouds. They hide spike traps that'll shred your tires instantly. I lost a fully upgraded run because I drove straight into one chasing a pickup. Also, the rocket launcher has a lock-on delay that's twice as long if you're moving backward--so always face your target before firing. That tip alone saved me in the final boss gauntlet.

Don't ignore the scrap pickups that spawn after kills. They refill your special ability meter, and using a full bar gives a brief damage boost that stacks with weapon mods. Save it for when you're cornered, not for showboating. The grapple hook isn't just for pulling enemies; you can snag explosive barrels from wreckage and drag them into traffic. Took me way too long to realize that was a thing 🔍.

One more thing: the game's AI has a blind spot when you brake hard and reverse at the same time. They overshoot, leaving their sides exposed. Abuse that in urban maps.

Comments

Report Comment

Report Game

Help Us Improve (Optional)

Would you like to tell us why you didn't like this game?

Not fun to play
Too difficult
Too easy
Poor graphics/design
Buggy or broken
Misleading description
Inappropriate content
Other